Wednesday, June 20, 2012

Base Animation



I wanted to get an animation system going and ended up also making a simple wandering algorithm for woodland critters.


Wednesday, January 25, 2012

Boneyard

I've managed to get a skeleton of the tile engine running off the image from the previous post.  An item and class editor are complete.

In other news!  A deer ate my car so I'll think deer will be evil in this game.